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General Fighting Rules

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General Fighting Rules Empty General Fighting Rules

Post  Admin Wed May 13, 2009 10:08 pm

One Piece, being a Shonen fighting anime and manga, has a particularly large amount of fighting. It makes sense that we'd have a loose idea of a battle system to go with all the fighting. After all, all of the Straw Hat Pirates have fought at least once, why wouldn't your character? We have a relatively basic fighting system, basically, it's a regular thread, except for two things...

1) Leveling Up and Stats

We have a relatively basic Leveling Up system here. Basically, you start at Level 1, and then you have Maximum Experience Points. In order to get your character's Maximum Experience Points, multiply your level by 100. After each thread, an admin or moderator will "grade" your thread and tell you how much experience your characters gained. When you hit your Maximum Experience Points, you gain a level. It's as simple as that.

When you level up, you get 15 points to distribute to your stats. What are your stats, you may ask? Well, here's all the stats for a character, and a description of them.

Strength :: Strength is a measure of how strong your character is, in terms of physical strength. How powerful is your character, physically? How much can your character hold? 10 pounds? 100 pounds? Over 9000 pounds?

Defense :: Defense is a measure of your defensive skill. How many hits can you block before one goes right through your jaw?

Speed :: Speed is a measure of... speed. It measures how fast you can move, how fast your reflexes are, how quickly you can dodge.

Intelligence :: How intelligent is your character? Do they think fast, or is it or or less think less, just throw fists for your character?

Endurance: How much can your character take? How much energy does your character have?

And basically, those are all our current stats.




2) Techniques

Yet another thing taken from Shonen Anime and Manga; Techniques. Techniques are special attacks and traps that can cause a larger amount of damage than regular attacks and slashes. Generally, you start with three techniques and you can earn techniques from adventures.




This is just a basic fighting system; hopefully, we'll evolve and change over time. Feel free to give us feedback.

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